Here is a quick animation that I came across when looking on vimeo. It is of a character moving a short distance with very nice movement through the body. My animation compared to this isn't as detailed in the way the body moves as my models shape isn't as precise. Mine is very basic which means not a lot of movement through the body can be created without going into deformation. I have tried to include as much movement as I could with my character to give it that feel that he is alive and not a toy being pushed around. Also with the time constraints, doing something like below, would take a long long time compared to what we have got.
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